I will say, some mods can change a lot of the game, so have caution. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Users on the forums would give the same kind of reasoning. Logged. Starsector Discord: For lots of feedback and bug reports. Good colonies can pull in around 250. Updated to be compatible with Starsector 0. i love this mod but I have 1 small problem; the autosave can be a little aggressive about saving when u leave a market or after a battle, which combined with the fact that u cant pull up the pause menu to load or quit without exiting a market or battle turns it into a bit of a problem -- which is a shame bc saving when I leave a market & after a good battle is the only feature of this mod that. a small guide to Editing items in savegames. Download: Manual; 0 of 0 File information. default as it was confusing new players Updated config loading logic to autopopulate any missing entries Updated autosave to use API’s cmdSave() instead of simulating keypresses 1. ORA markets should provide a lot more of their weapons and fighters. You do not gave enough ram to do it constantly. If the original save was in version 0. . 96a] Autosave v1. Drag and drop the folder from the “saves” folder in the starsector folder. The dev said it would be too annoying to have your game paused by an autosave every 10 minutes or so (saving takes time, especially with mods). 0. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. exe isn't the game, it's just a wrapper around Java. Host and manage packages. Then, finally, click 'SaveGames'. GrandAlchemistPT • 8 mo. de_kriskard • 8 mo. json file. Version Checker now points to the right. a . Starsector. Can also be edited to actually autosave for you. Interesting side note; 1 Salvage Rig + 5 Shepherds offers the same salvage bonus as 3 Salvage Rigs, due to how the diminishing returns work. Almost entirely ineffective against shields and features an interlock to prevent anti-shield use unless fully charged. ago. ago. What happens is that the mod keeps tabs on every captain that has ever had the misfortune of crossing paths with you. 13. Reminds me of all the Company of Heroes 2 mods with custom nameplates and tank camo with hentai, so classy. (90% or 60% or 30%) Retreat when the ship has exceeded its peak performance time. And if you make it save less. Autosave: reminds you to save! uses a very unobtrusive yellow text in the notifications area. If you feel like things are unrecoverable, but don't want to start a new game, check out the Console Commands. Having weird stuff and secrets stashed away in the corners of the world is such an appealing idea for starsector, I love it. No. Anyway Starsector is the definition of an indie game. Adding items is easy, just do the same as for editing supplies. I tried downloading the autosave mod but every time I launch the game I get JSONObsect ["enableAutosaves"] is not a boolean. Make sure you have the same mods and same versions in both devices. Included are a couple dozen ships and fighters, new skins, new modular weapons, and a bevy of unique IBB boss ships. Which makes the math behind it a little weird. Face new endgame enemies and acquire their technology, including new weapons and a unique capital-class ship. . The Pilgrim’s Path mission is initiated after the player visits one of the public Luddic shrines then expresses to the local Curate Sacraria, the shrine’s head priest, an interest in visiting the others. PrintChatterChars: List all remembered officers and their current chatter character. If you're good on money then you won't be having supply issues. With this you don't waste any resources. json. Games. exe in starsector/jre folder should also be set to High Performance. Combat Alarm Sounds - Adds warning sounds for various things in combat (ex. Robotic markets, captains, and administrators. First thing to do: Allocate sufficient memory in for Starsector with mods. 1c (March 26, 2021) ===== Updated to be compatible with. -Everything else - Kissa Mies. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. 2 -> v1. StarfarerLauncher - Running in E:GamesStarsectorstarsector-core. 95. Mods tend to break if not installed properly. This means that Hyperspace storms will save you fuel, at the cost of supplies, since they're the only way to go above 20 speed (up to 30. Hathwaythere • 4 yr. -Starsector Discord - for having lots of helpful resources and people. « Reply #312 on: February 17, 2023, 08:59:20 PM ». Choose from the options below. Autosave: This mod automatically saves the game at regular intervals, preventing progress loss. The package changed from `data. Find the map: RagnarokSavedArksLocal (or whatever map you are using) Your save looks like this:. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Download Mod. Starsector ; Mods ; Utilities ; Autosave; Autosave. 0) LngA7Gw: 3 492 November 22, 2023, 08:20:29 PM by LngA7GwStarsector > Mods > [0. 4 Changelog: - Added an option to the terraforming control panel to cancel the current terraforming project. 1. New drones and another hullmod to create them. . Collecting salvage is one way to make credits in Starsector, by cutting up unwilling or indifferent things into little pieces to be sold. zip in the save folder. alright thanks alot this will save me literally countless. Hullmod that wishes to implement Concord should extend class org. This page will provide you with everything you need in order to get you up to speed in the realm of Starsector modding. Write better code with AI. Every regularly changed game has at least one mod similar to LazyLib. For when you want to buy me a cup of tea. 4476 Posts 61 Topics Last post by SirHartley in Re: Complete Tutorial on. Should be a text file. Here are some of the best ones you can try today. Pick them up after. Adding items is easy, just do the same as for editing supplies. Captain's Log - Adds Intel entries for exploration stuff you've seen. Mod_Info. I wouldn't hold it against the game not having an autosave at all. Credits. Well, the solution to my car leaking is to just keep adding oil. a small guide to Editing items in savegames. That timer. Autosave - By default, it reminds you to save. 2D RPG/Trade/Fleet Combat GameRe: [0. primarily auto save and Steiner Foundation, possibly common radar and combat chatter and possibly audio and graphics updates. Me wishing that Starsector remove hyperspace storms or reduce tariffs or reduce supply expenditure rates or reduce Hegemony inspections does not make sense because these are what. 96a 1. 4X game features in Starsector. Modded missles that are either: infinite but more useful, or: limited but with clear, easily accessible strong points feel much better. The game keeps one backup, but its only 1 save back. launch the game. I started playing starsector 2 days ago and today I installed the autosave mod since I lost a lot of progress and it pissed the hell out of me. 7. at the launch menu, enable the mods. I had some decent fun making this and hope you enjoy what came out of it. 1. Unique DLs-- Total DLs-- Total views-- Version. Instant dev environments. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. lazywizard. It solo'ed a standard Medusa due to having superior flux management and better shields. . This interest can be secular, religious, or even cynical (which may become important later). AutoSave is enabled by default in Microsoft 365 when a file is stored on OneDrive, OneDrive for Business, or SharePoint Online. Fuel Siphoning by Sundog. By default, they occupy an ideal star system located near the Core Worlds, with the best planetary conditions and industries for maximum commodity production and defenses. I felt as if the new captain had experienced the story with me and now I have much more attachment to my fleet knowing that I have captains that I trust flying alongside me. Go to command tab and check your income. . however you can edit a txt file to turn on actual autosave with some options. in Re: Starsector 0. Copilot. data in the saves/common/config folder and set "enableAutosaves" to true (this file will only exist after you have launched the game with Autosave enabled at least once). autosave - reminds you to save (or does it for you). Mods I'm using:This asks you to sacrifice ships to it, and based on your sacrifices, it will give you a ship. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. A simple mod that lets ships in battle say some useful (and not-so-useful) things. 4. 8. Even with that you will continue to have performance issues because you do not have eneough ram to run the game and your OS. aside from that, just play vanilla. And the interesting "normal" ships in SEEKER are always a joy as well. . and the slowdown field is a toggle. Let me explain: While the game is only 15 USD. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. •. if you die on your save, any save with that character cannot be loaded again, and when you die you get sent back to the main menu instead of teleported to some friendly space station. Support is important: Every fleet needs a fuel ship, even small ones. json. We're all a little spoiled there I think. So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. Premium Explore Gaming. 4x Xyphos deal minimal damage but take care of all PD duty with ease. After a big build-up of the Starsector video game, how would you feel If I say this game does not even have an autosave feature? That would be shocking, right? When I played Starsector for the first time, I didn’t notice if there is any auto save feature or not. All. 95. Special mods is the "stronger" skill for super late game. 2b. json and change the setting "altMouseMoveToMassTransfer" to true. Automated with data. LoggedMarines are used to perform raid operations. More Ship Names: This mod adds a variety of ship names to the game, increasing the immersion. The base game offers a tonne of activities, as any multi-genre game with an open globe should, but thanks to the vibrant community, there is also a tonne of ways to give the game some more character. default as it was confusing new players Updated config loading logic to autopopulate any missing entries Updated autosave to use API’s cmdSave() instead of simulating keypresses 1. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. bak to campaign. This is advice from an older gamer (36). 2. Select your OneDrive personal, work or school account. only thing that suck about duzahk now is low change of being in range of a hypershunt/cryosleeper. Download: Manual; 0 of 0 File information. Profit. Hey, huge fan of your channel, to make Iron Mode impactful, Iron Mode needs to be changed to include permadeath too, a. I believe this leaves four energy mounts empty. 1, there were considerations for and against using the capital freighters/tankers such as the Atlas and Prometheus compared to their 2nd tier counterparts the Colossus and Phaeton notably for when fleets would approach their max size limits or if the player. . 1. Suggest 8gb to 16gb if you can. 2b (released 2023-05-05) Mod, the choice for serious players seeking advanced features and customization options. You are then given an option to engage this again, which you can delegate to an autoresolve. 4. 02 PM » Quote from: Argh on December 13, 2014, 04:52:27 PM. Last updatedthere is an autosave mod for me I have an odd sense of "I need to save" about every 30 minutes I think it is literally build into me from played fo3 and foNv for eons on console where the game would delete aka crash, so I learned to save often and constantly, autosaves all over, and actual saves ever half hourGreetings, I have taken it onto myself to revive this great mod, which I adore very much, for the current version of the game. But 5 Shepherds alone offer much less bonus than 2 Salvage Rigs do, because the diminishing returns calculation puts things into terms of your largest single Salvage Gantry bonus. ago. Intended as a reliable source and user of. k1llerk1ng. close. I've found that this works better than manually pursuing them, but I'm not sure that it's the case. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. It's not like you can slap an Alpha AI core into the industry and expect them to be satisfied with simply being efficient like in Starsector. While the More Officer Skills mod is very spammy in the log - I suspect it's logging any time a level gets applied to any officer anywhere including in generated AI fleets - I doubt it's actually the cause of your issues. This update is required to ensure compatibility with the newest MagicLib. Low sustained damage output due to needing to regenerate charges. ScalarTech Solutions is a small faction mod that came about by accident as part of the 10th Starsector AI Fleetbuilding Tournament. 47K subscribers in the starsector community. 4MB ; 190-- Archean Order. This library can also be used by other modders to implement unique shaders and make use of the built-in lighting, distortion, and post-processing APIs. Released and downloadable mods. Choose your faction (or establish your own) and dominate the Sector!. 95. 2b (released 2023-05-05) with ease and take your gaming. Realistic Combat applies damage directly, ignoring the vanilla damage modification system, which vanilla and some mods use. 51K subscribers in the starsector community. Can also be edited to actually autosave for you. r/starsector • The start of an abomination, dubbed the "moderately cursed ship pack". : high flux, low hull, engines disabled etc. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Also, to improve performance of Starsector on Steam Deck, highly recommend increase the UMA Frame Buffer allocation: 1. 1a] Autosave v1. This is an extremely modded run with all kinds of goodies fro. Autosave This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. at the launch menu, enable the mods. 1a] Autosave v1. A better indication of an imminent update is Alex’s twitter. No License, Build available. Humans are motivated by survival and quid pro quo so they will do the bare minimum to survive if they aren't being satisfied with a quid pro quo that makes them fulfilled enough to strive for excellence. Should help a lot with the flux side issues and the 40 extra OP never hurts. done. Probably nice to add that to tutorial. 2b. In this series we are setting out to do a playthrough of carrier only UAF, with the ships only allowed to field fighters/bombers and run point defense, no of. I've been developing this application for the past. How to get blueprints by raidingPLEASE START A NEW SAVE TO SEE ALL THE NEW FEATURES OF EACH MAJOR UPDATE. starfarer. 1a] Autosave v1. xml. They require a monthly salary of 20 credits. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Starsector. Combat Chatter - Ships talk about how the fight is going. Games. 95a. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Reverted numerous weapon balance changes. The dev said it would be too annoying to have your game paused by an autosave every 10 minutes or so (saving takes time, especially with mods). On Mac, it's right inside the application package - right-click on the application and select "Show Package Contents" to see it. on Today at 04:53:01 PM Modding Resources. aside from that, just play vanilla. Adds a configurable save reminder to Starsector, with optional autosaving. We're all a little spoiled there I think. 8, the midline standard (was: 0. Unique DLs-- Total DLs-- Total views-- Version. ago. Uploaded: 27 Jun 2021 . 4 (custom build) - These are the last versions that support Java 7 Added org. Update: You have press TAB when it drops you into the battle. If you want to use this mod with LunaLib, make sure it. If you have the mod console commands you can just teleport somewhere else, or add fuel to your fleet via cheats. e. It used to be called Starfarer. Thank you all for making this mod the best it. You can also use save if the result is not good. lazylib. No log from 1 to 3. 1. If you’re lazy and don’t care about the file. 0 coins. *. This here. 1. version file can point to a local master when dev mode is enabled. update the java version to 8. e. For a full list of supported commands enter 'help' in the console. By default it won't force a. Starsector ships with its own version of Java and doesn't touch your system's version. Add an autosave timer, then trigger a save around that time, preferably at market exit/battle won/jumping, then put the campaign. Security. Any one malefactor might use the premise of a "mod" to introduce keyloggers, and you allow the game. 0. creating Starsector Mods. zip in the save folder. Choose from the options below. . hullmods. This mod intends to change the way AI officers assigned to automated ships affect the rest of your fleet. My very first mod: feel free to suggest things or. Starsector 0. Last updateddrop that folder into the mods folder in the starsector directory. ago. A supply of instant soba. AI-RetrofitsV0. Then the game will render incorrectly because it thinks the framebuffer is 2560x1440p when it's really something like 2560x1400p. orbits. Set "useLargeRipple":false. ). Click on 'Saved'. i started playing vanilla and later on i said hell why. Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. Starsector! Join thousands of players in a massive online community. Combat ships have very little room for fuel and supplies, so make sure your fleet has some freighters. A nice tea. Other things can help too, but even with ~20 colonies and 9 in a single system and lots of big battles/large fleets it's working great for me. My modded game of Starsector keeps popping up and saying memory leak detected. First, make sure you properly modified the file setting the allocated memory for the game. 4. Planet Search by andylizi. removecondition volatiles_trace. Did some digging, and found a recommendation that the Java. This is a work in progress, so if you are a competent modder please consider adding to this. yes in nvidia control panel i set up starsector to use 1060 also i have that psense software that monitors temperature of cpu and gpu so i can confirm that the game is. So, to those unaware, Capture Officers and Crew is a mod that causes save bloating. Slow development, very small staff, super attentive dev. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. ago. Starsector has no autosaving whatsoever. Autosaving without interruption would be nice, but not necessary. I tried the same thing a while back. A comparison of cargo/fuel tankers and efficiency pre and post 0. pedro1_1. 95. Combat freighters are pretty useful early game as well (like the mule). 95 on the latest branch. Ships will get hit, have high flux, pull back and then push forward again. Download. videogame_asset My games. For when you want to support not only my modding but also my love for instant soba. 91, or had, say, Nexerelin, and your laptop is version 0. I fully intend to buy the game, but I really want to take a look at it first and I heard activation keys are unlimited. Therefore eject them into space before the raid and only use what you need. In vanilla, the automated ships cr drop-off is very drastic-the maximum attainable CR if you have 1 ai capital controlled by 1 alpha core is somewhere around 50%, not including built in hullmods + the logistics capstone. . Uploaded: 12 Dec 2018 . Hey, huge fan of your channel, to make Iron Mode impactful, Iron Mode needs to be changed to include permadeath too, a. data in the saves/common/config folder and set "enableAutosaves" to true (this file will only exist after you have launched the game with Autosave enabled at least once). Mods are listed in alphabetical order within their. Mod Authors: v1. It's not quite a fully passive ability. And this is usually regarded as the easiest mod with which to generate your own modifications. paths. With our comprehensive installation and usage guide, you'll be able to install and use [0. hullmods. idoubtithinki • 2 yr. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. I don't have it at all. 1a gameplay! Starsector ( formerly Starfarer ) is an open-world single-player RTS space-combat game with roleplaying, exploration and economi. It doesn't translate easily, and yet I can play it fairly easily. Complete with more lively market music to all his customers. 96a-RC10, May 20, 2023. Went from a required reboot between battles to playing for 8 hours without much issue. MutualExclusiveHullMod If you're overriding isApplicableToShip and applyEffectsAfterShipCreation, make sure to call super first for the library to do all the heavy weight lifting. Unique DLs-- Total DLs-- Total views-- Version. 2b)folder 10KB. starsector. Avanitia: Lots of feedback and bug reports. json. 95 STARSECTOR and V1. This mod adds a separate Guardian that has a bridge built on to it, it comes with a blueprint, it has the Automated ship hull mod removed so the player can fly it. s-mods with hull restoration are +5% each, so 10%, 15% it you take the leadership tree, 65%. Subscribe to the channel here: are the Sindrian Fuel Company? In this video, we take a look at a Starsector meme mo. Autosave by LazyWizard. 1b. For getting the carrier you can just sacrifice 1 battleship and 1-2 destroyers/frigates. 6. Memory Leaks are like Car Oil. I’m sure the auto save kidder would be happy to have their code used so it might not even take much effort. . Removed extra skill point scaling. Starsector ; Mods ; Utilities ; Autosave; Autosave. 96a - Added music track from Star Federation (credit to MesoTroniK): Labyrinthine Nebula - Added music track from Shadowyards (credit to MesoTroniK): A Dreaming Sky - Significantly more differentiation between music tracks that play near the core worlds, out in non-core space, and in hyperspace - Tweaked. 1. its basically same as auto resolve but some risk loosing ships. Control-capslock toggles the game to run in as-fast-as-possible mode. Instead, the mod simply warns you when you haven't saved in a while. On Linux, it's in the starsector directory. 2. This library can also be used by other modders to implement unique shaders and make use of the built-in lighting, distortion, and post-processing APIs. CryptoStarsector. Find the line that starts with "Automated Ship" In that line, replace com. 1a Added the following to saves/common/config/lw_autosave_settings. Expanded missiles for ships with a bunch of. You can then select which mod (s) you want to run with in the launcher.